Relying on the player getting stuck and dying due to the maps poor continuity to pad out length isn't game design.
Relying on the player getting stuck and dying due to the maps poor continuity to pad out length isn't game design.
I'm game design
So there's these guys in Nevada is going through Madness right? And there's combat.
-Krinkles.
Probably..
Age 15, Garry's Mod
Garry's Mod
Garry's Mod
Garry's Mod
Joined on 4/23/23